Presentation
like most bond games, the menu system is fancy and fits in nicely with the rest of the game. This time however, they basically give you the feel of holding a bond's phone. Its pretty nifty and gives it a pretty good feel. each mission has plenty of game-engine graphical cut scenes, which are a rarity in DS games. Theres plenty of voice acting (done great I might add) durring phone calls between bond and M. Like I said, the menu system is really nice and the game has that film like feel you would expect form a bond game.
Graphics
There is somewhat mixed bag. The textures are pretty mussy and bland. However, the animations are pretty good for a DS game and theres usually a decent amount of action os screen. The framerate (though not perfect) is generally solid. Ya the same guys who make the COD DS games (N space) made this, and you can tell when you see the blood effect on screen. Its generally a cool touch to be honest. Overall while the game lacks in shine and textures, it definitely makes up for them in performance.
Sound
Sound for the game is generally pretty solid. Like I said before, theres a lot of voice acting, and goood voice acting I might add. All of the actors that play in the current bond films (such as Daniel Craig of course) do there characters. The music is very tense and fits the game perfectly with each part. The guns, while having many different sounds, are somewhat muffled and lack depth. Aside from the weak guns, the game generally has great sound.
Gameplay
Look at this pic for touch screen icons |
Well there ya have it. The game is mostly runa dn gun with a little bit of stealth and cover mixed in. There is aa cover system that works pretty good, however you rarly need to use it. The AI isn't the best you'll find aand run and gunning is generally easier. There are stealth missions were its game over if you get caught, but there generally pretty easy. Its almost like a throw back to the first three syphon filters on the PS1. There are small mini games that take some skill, and they do nice to change the action. They usually involve either a puzzle or mind game and there always controlled with the touch screen. Finally, there are driving parts of the game as well. While there pretty fun, they REALLY lack a sense of speed. It feels like your always driving in 3 foot high water. Would have been way more fun if they felt like the DS version of need for speed Carbon.
Overall
why couldn't they make this look fast!? |
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